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Structure Coordinates
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| ● Village | 208, -160 | 262 |
| ● Trial Chamber | 160, 272 | 315 |
| ● Ruined Portal | 368, 160 | 401 |
| ● Trail Ruins | -368, -192 | 415 |
| ● Woodland Mansion | -736, 160 | 753 |
| ● Ocean Monument | 832, -320 | 891 |
| ● Igloo | 128, 1056 | 1063 |
| ● Pillager Outpost | -1184, 64 | 1185 |
| ● Ancient City | 864, 960 | 1291 |
| ● Jungle Temple | 2848, -1024 | 3026 |
| ● Witch Hut | -1376, -3008 | 3307 |
| ● Desert Pyramid | -3040, 2656 | 4036 |
Coordinates are for Java Edition 1.21, computed with cubiomes. Spawn is at (0, 0).
Map Around Spawn
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Create a new world, open More World Options, and paste 124910 into the Seed field. Works on Java Edition 1.21.
Spawn in a Forest biome. Nearby: Village at (208, -160), ~262 blocks; Trial Chamber at (160, 272), ~315 blocks; Ruined Portal at (368, 160), ~401 blocks; Trail Ruins at (-368, -192), ~415 blocks.
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